Portfolio

What I've Created

Here are a few of my noteworthy personal, school, and professional projects. Links to repositories and demos are included.


  • May 2021

BroncoDrome

3rd-person vehicular combat game developed in Unreal Engine 4 and C++

Boise State University
Group Senior Design Project
  • May 2021

Common Co-op

Math web-game developed in Unity, C#, and OpenGL

Boise State University
Group HCI Project
  • November 2020

Hoowan

Game engine developed in OpenGL and C++

Juan Becerra
Personal Project
  • November 2020

Chasm

3rd-person action role-playing game developed in Unity and C#

Juan Becerra
Personal Project
  • July 2020

Fractal Image Generator

Mandelbrot image generator developed in C++

Juan Becerra
Personal Project
  • May 2020

Terrain Engine

Procedural geometry generator developed in Unity and C#

Juan Becerra
School Project
  • June 2020

Chon

Wheel spinning mobile application developed in Android Studio, Java, and OpenGL

Juan Becerra
Personal Project
  • May 2019

Bioinformatics BTree

Data structure implementation written in Java

Boise State University
Group Data Structures Project
  • December 2018

Resume Sorter

Human-resources app for Boise State University's Department of Extended Studies developed in Java and SQL Server

Boise State University
Contract Project
  • December 2019

Suspicion Agent

"Suspicion" AI agent developed in Java

Boise State University
Group Project
  • December 2020

3D Marble Game

Marble-rolling web-game developed in JavaScript and WebGL

Juan Becerra
School Project
  • October 2019

Grocery Agent

Grocery bagging AI agent developed in Python

Juan Becerra
School Project
  • December 2019

Heightmap Terrain

Web-based terrain renderer developed in JavaScript and WebGL

Juan Becerra
School Project
  • August 2019

Smash

Console/Shell implementation developed in C and Bash

Juan Becerra
School Project